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SCP-RP Server Rules

By, Ryder, posted 9 hours ago

9 hours ago - edited

# xIiKZOYR7Yz6MdWD

Section 1: Roleplay Rules

1 – Staying In Character

This is a roleplay server. You are expected to act as your character at all times and avoid unrealistic or immersion-breaking behavior. Unrealistic conduct, excessive movement abuse (such as bunny hopping), or acting in a way that clearly does not fit your character may result in punishment.

2 – No Metagaming

Metagaming is the use of out-of-character (OOC) information to benefit yourself in roleplay. If your character would not realistically know something, you cannot act on it. Examples include: Bringing Discord or external information into RP. Using OOC or LOOC chat to influence events. Identifying someone purely by the name above their head (rank visibility is allowed where applicable). Approving raids or coordinating actions through OOC communication. Metabaiting is also not allowed. You may not use OOC chat to question or hint at active RP situations in a way that influences outcomes.


3 – No Class Abuse

You may not exploit your role for unfair advantages. Switching jobs to immediately impact a situation (for example, changing roles to stop an escape happening right in front of you) is considered abuse.


4 – Team Loyalty

You must remain loyal to your assigned faction. Assisting enemies, sharing classified information, or betraying your team is only allowed in a properly approved roleplay scenario authorized by Server Leadership.

5 – No RDA (Random Arrest)

You must have a valid in-character reason to arrest someone. If you believe an arrest is unfair but still within RP boundaries, resolve it in-character through the proper chain of command. Staff will only intervene if a rule has been broken.


6 – No RDM (Random Deathmatch)

You may not kill or attempt to kill another player without proper in-character justification. Players must be given a reasonable opportunity to respond before force is used. Valid reasons may include: You or someone else is in immediate danger. You issued clear verbal commands, allowed time for compliance, and the individual refused. Non-lethal force should be considered first. Lethal force is only justified if the threat continues after warning, or if there is no reasonable alternative. 8 – FearRP

7 – FearRP

FearRP means valuing your life and reacting realistically in dangerous situations. If a situation would reasonably cause fear for your life, your actions must reflect that. Examples include: Being unarmed while held at gunpoint. Being outnumbered and at a tactical disadvantage. Being restrained or otherwise unable to defend yourself. Intentionally exposing yourself to highly dangerous SCPs without proper justification.


8 – No Powergaming

Powergaming is forcing unrealistic actions or outcomes onto others without giving them a fair chance to react. For example, typing “/me punches him and kills him” is not allowed. If attempting serious actions such as breaking bones or restraining someone through RP mechanics, both parties should roll to determine the result.


9 – Combat Cuffing

You may not cuff someone during active combat. Cuffing is only allowed in controlled RP situations where the individual is compliant or fully under FearRP and you have clear control of the scenario.

10 – Baiting

You may not deliberately provoke someone into attacking you in order to justify killing them. This includes firing near someone to force a reaction or intentionally placing yourself in a situation to trigger retaliation.

11 – NLR (New Life Rule)

When your character respawns, you begin a new life. You do not remember the events that directly led to your death or who was involved. You may still remember long-term character history, relationships, and unrelated background information.

Additional NLR Guidelines:

You may not return to the location of your death for at least 2 minutes.

You may not rejoin the RP scenario that caused your death.

You do not remember your killer(s) or the events immediately surrounding your death.

If your death was unrelated to certain information you previously had, you may retain that unrelated knowledge.

Certain roles (such as GSD, MTF, or Combat Medics) may return to duty-related areas without past-life knowledge if informed in-character.

Surface trespassers receive a 15-minute NLR across the facility.

NLR does not apply if staff confirm your death was caused by a rule violation.

12 – Spawn & Base Camping

Spawn Camping: You may not kill players directly outside their spawn or inside their base unless they engage you first. During raids, combat is permitted outside bases but not directly at spawn unless attacked first.

Base Camping: You may not wait outside a base, bunker, or compound for extended periods simply to ambush or attack players. This restriction does not apply during active raids.

13 – No Suiciding Roleplay

Not allowed whatsoever.

14 – No Erotic Roleplay

We all know what this means, do not do or participate in weird sexual roleplay or relationships these are not allowed in game nor supported. Keep it private. NO RELATIONSHIPS OR SEXUAL CONTENT IN OUR COMMUNITY WE ARE NOT HELD LIABLE FOR YOUR DECSIONS OUT SIDE OF IT.

15 – No Hate Speech

No use of slurs or anything of that nature, no derogatory terms are to be used. Not religious hate or racist remarks and or profiling. HOWEVER RETARD IS ALLOWED JUST NOT TYPING IT IN RP LOL - Ryder

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